Overview
To learn more about Assignment 3, watch the 6 minute video below.
Note: Since the last iteration of this assignment in June 2023, generative artificial intelligence has become an important emerging tool in education generally, and in instructional design specifically. As part of your current professional work as an educator, instructional designer, or administrator, you are likely beginning to explore AI tools and their usefulness for everyday tasks. For Assignments 3 and 4 in the course, you are invited to use AI tools to support your instructional design and content creation for your Digital Learning Resource. Based on activities and assignments thus far in the course, you should already have a clear idea of the type of design you wish to create. The specifics of your design, the learning outcomes, the learning activities, the content learners will need to achieve the learning outcomes, an assessment, design introduction, design summary might all be enhanced if you use AI tools as “design assistants” for your work. You are in no way required to use these tools. You are welcome to design based on your own skills with no help from AI. If the learning design you are creating will require a facilitator (another future person that is not you) for delivery, then it is a good idea to create a short facilitator guide to accompany your design. In all cases for good design, the more explicit and clear you can be in your learner instructions, the more successful your learners are likely to be. If you have any questions about use of AI tools for your design, please connect with your professor to learn more and confirm acceptable use. If you use AI tools for Assignment 3, please include a summary of what tools you used and generally how you used them.
Purpose
The purpose of this assignment is to create a prototype (a preliminary version) of the digital learning resource you proposed to create in Assignment 1. This version of your design should include draft versions of all content, activities, and assessments you intend to finalize for this course. Based on feedback from your professor for Assignment 1, you will refine your idea (Ideation) and create a version 1 of your design based on your reflection of your problem of practice, your exploration of learning theory that informs design, and what you have continued to learn from the potential users of your resource. This assignment helps determine your achievement of course Learning Outcome B – design and create a digital learning resource. Link to Assignment 3.
Instructions
Note! A note about the use of generative artificial intelligence tools for creation of your digital learning resource: As discussed in the course details, you are permitted to use AI tools in the creation of your digital learning resource. This use is limited to the creation of content, activities, and assessments you may be designing and it is your responsibility to ensure that any AI-generated elements you use are accurate and align with quality measures for the design of learning experiences. You may not use AI tools to create the summary elements of this assignment or items such as discussion forum posts. Your written summary of your design processes should include information about any AI tools you have used and how you have used them. It is not necessary to list every prompt. If you are unsure about where and how to use AI for Assignment 3, please ask your professor for clarification.
Using the learning from Activities 1 and 2 in Unit 2, as well as lessons learned in Unit 1, refine and develop a draft of your digital learning resource. Your design rationale should be clearly explained as part of your draft. Your choices should reflect evidence-based design practice as well as one or more learning theories that align with your problem of practice and the learning needs of your potential learners. You are welcome to use any type of educational technology solution to enhance the pedagogic design of your resource as long as the faculty member and your peers (if desired) can view your resource in progress. Whether or not you choose to create your resource as an OER (open educational resource) comes down to personal choice and/or the needs of your potential learners. The scope of your resource design should reflect a combination of factors including: how effectively you believe it solves your problem of practice; the needs of your learners; and your personal time to create both a draft and final version of your resource for purposes of this course. Your reflections on scope should be included in your draft version of the resource.
Here are explanatory elements (explanations) you should include in addition to the instructions and content for learners:
Note: If you have used AI tools to create any elements of your assignment, please ensure you include a half-page summary of the tools you’ve used and generally how you used them.
- Description: Clearly and concisely describe the purpose of your digital learning resource.
- Learning Goals: Describe the intended learning goals of the digital learning resource as actions learners can take to demonstrate their achievement of the goals and evidence you can evaluate related to their achievement (active and measurable outcomes).
- Intended Audience: Identify the intended audience (learners) for your digital learning resource.
- Rationale: Explain how the digital resource will solve your problem of practice and meet the needs of the intended audience.
- Tools: Provide a summary of the tools that you would like to use to develop your digital learning resource (including AI if you choose to use it) and justify why you would like to use them using one or more educational technology evaluation models.
- Assessment/Evaluation Plan: Describe any assessments that you will use to ensure the learners have achieved the intended learning goals, and/or any evaluation methods that will be used to measure the effectiveness of the digital learning resource.
- Learning Theories & Instructional Design Principles Used: Identify the specific learning theories and instructional design principles that you will use in the creation of your digital learning resource and include an explanation of how the theories and principles will inform the design of your digital learning resource.
- Instructions for Use: Outline instructions for the use of your digital learning resource.
- Plan for Use: Describe how the digital learning resource will be used by learners (their level of access to the resource, their level of technology skill to use the resource, purpose for their learning, etc.).
Value: 20%
Submit: to the Assignment 3 dropbox in Moodle.
The Rubric below was created by a Team in the 2020 iteration of this course. It has been slightly modified in 2023.
Assessment Criteria |
Excellent (A+ to A) |
Proficient (A- to B+) |
Satisfactory (B to B-) |
Unsatisfactory (F) |
---|---|---|---|---|
Grammar & Spelling | All grammar and spelling are correct. | Most grammar and spelling are correct. | Some grammar and spelling are correct. | Significant grammar and spelling errors. |
Citations | All citations and APA formatting are correct. | Most citations and APA formatting are correct. | Some citations and APA formatting are correct. | Few citations and APA formatting are correct. |
Evidence Based Design |
The design is fully grounded in current and relevant learning theories. The assessment model is perfectly aligned with learning theory and instructional design practices. The process of reflection based on the PoP demonstrates a full understanding of human-centred design practice. | The design mostly demonstrates attachment to the learning theory/theories & assessment model that are applied to the creation of the solution, most of the time showing the process of the reflection on the problem of practice. Design displays mostly uses human-centered. | The design demonstrates some attachment to the learning theory/theories & assessment model that are applied to the creation of the solution, somewhat shows the process of the reflection on the problem of practice. Design is partially human-centered. | The design lacks attachment to learning theory/theories & assessment model that are applied to the creation of the solution, does not show the process of the reflection on the problem of practice. The design is not human-centered. |
Design Prototype |
The prototype is an exceptional example of a solution to a well-explained problem. The solution is clearly grounded in the designer’s control and skill set and it is obvious the final design will be portfolio-ready on time. | The design clearly illustrates refinement of ideas for prototype, demonstrates how the solution addresses the problem of practice, and indicates the scope of design is achievable. | The design mostly illustrates refinement of idea for prototype, shows mostly how the solution addresses the problem, and mostly within the scope of design. | The design illustrates some of the refinement of idea for prototype, some of how the solution addresses the problem, and somewhat falls within the scope of design. |
Explanations |
Prototype design phases are clearly listed and explained in the draft of the digital resource; design rationale is clearly described, reflection on scope is clearly explained and identified. If AI was used in the creation of the resource the uses and examples of prompts are provided. | Prototype design phases are mostly listed and explained in the draft of the digital resource; design rationale is mostly described, reflection on scope is mostly explained and identified. If AI was used in the creation of the resource general uses are described. | Prototype design phases have some explanation in the draft of the digital resource; design rationale is partially described, reflection on scope is somewhat explained. Use of AI (if used) is not well explained. | Prototype design phases are lacking in the draft of the digital resource; design rationale is not described, reflection on scope is missing. Use of AI (if used) is missing. |