Logan’s Six Instructional Design Principles

In the following video, I discuss the personal instructional design principles I formed from taking LRNT 524 Innovation, Design, and Learning Environments. References Gagne, R. M., Wager, W. W., Golas, K. C., Keller, J. M., & Russell, J. D. (2005). Principles of...

Design Principles

Six Design Principles to Guide the Creation of New Online Front-End Web Development Program As part of the LRNT 524, Design Thinking Project, Michael Whyte and I partnered to identify a feasible solution to a real-world issue using the design thinking process. The...

Design Principles

Please click here to view the infographic on a separate page. References Arora, A. K., Rodriguez, C., Carver, T., Teper, M. H., Rojas-Rozo, L., & Schuster, T. (2021). Evaluating Usability in Blended Learning Programs Within Health Professions Education: a Scoping...

Learning Design Values

Photo by Erik Eastman on Unsplash At the conclusion of Innovation, Design and Learning Environments, we have been asked to develop six to ten design principles relating to our exploration of Instructional Design and Learning Design. As someone who has...

Design Principles

Image Credit: Yoann Boyer (2017). Free to use under the Unsplash License Assignment 2b Introduction The first part of this assignment, assignment 2a, was a team activity to participate in a design thinking process. Consequently, this assignment 2b builds on the...

LRNT 524- Assignment 2B: Six Design Principles

Photo: Gill’s personal file designed in Canava For this assignment, we were asked to consider and state our design principles for a proposed solution to a design problem we identified in a previous assignment using the design thinking process. Design principles...

EUMAE Design Principles

Our task in assignment 2A was to work in groups to investigate design challenges in a real-world work environment. Michal and I investigated the design process challenges we encountered at our respective workplaces. Through this investigation, we developed our problem...

Augmented reality innovation in learning

Augmented reality (AR) is a technology that superimposes computer-generated images, videos, or other digital information onto the user’s view of the real world. This allows users to interact with virtual objects and information in a way that feels more natural...

Assignment 2B: Design Principles

The ever-evolving access to new or improved technology can be challenging for employees to keep abreast at the workplace. Job dissatisfaction or even frustration may occur when employees are mandated to learn a new system, technology, or software when they are...